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Changelogs

PF-PWNER Updates

4/9/2022

Updated by A_003

additions:

  • Added fakelag for fun, not sure if its even good or not.

patches:

  • Updated to work again.

10/31/2021

Updated by A_003

patches:

  • Updated to make PF-PWNER compatible with the most recent PF update.

10/26/2021

Updated by A_003

patches:

  • Updated

10/25/2021

Updated by A_003

patches:

  • Added third person and first person models back

10/11/2021

Updated by A_003

patches:

  • Fixed replication bug that would cause warning spam in console

10/8/2021

Updated by A_003

patches:

  • Updated script for new Phantom Forces version
  • Removed broken features, either permanently or temporarily

9/4/2021

Updated by A_003

Legitbot:

  • Made the field of view and dead field of view update accurately according to the radius and your camera FOV. This should also now guarantee that the field of view accurately shows where an enemy has to be to target them instead of the aimbot targetting a bit outside or inside the circle at times.
  • Added a legit-looking recoil control system for rotational gun recoil. Rotational recoil is what makes the hk21 randomly drift in direction, causing you to miss, or the mac10 and m231 aiming at the sky. I need to disable this (or make it less strong) for low-firerate semi-automatic weapons, but for now, I suggest using a low vertical value for pistols.
  • Added "Reaction time" which will wait a certain amount of time before aiming at someone who is visible.

Ragebot:

  • Made the FOV update accurately as well (like legitbot).
  • Changed "double-tap" to "instakill" which will calculate the number of shots required to kill a player instantly. Much more useful than an arbitrary amount (2) and won't waste ammo when aiming for the head with a sniper which should require only 1 shot.
  • Made hitscan longer. Not recommended with high ping. Use remove rubberbanding if this despawns you when using values above 9.9
  • Added "random" as a direction for the hitscan, and a slider to choose how many directions. Added accuracy for a penalty in performance (not really, I made it not lag lol, just lower the value if it actually does lag).

Anti Aim:

  • Added "tilt" (couldn't think of a name). Just tilts your player sideways. Fun to troll only and serves no other purpose. I recommend using thirdperson to see what it looks like for other people (yes it updates accurately, try in a VIP server with two accounts if you want to check).
  • Reworked fake lag so that your character should act completely normally.
  • Added a type selection for how you want your character to delay behind your actual character's movements. Smooth follows your character's movements after a certain amount of time. Teleport just teleports your character after a certain amount of time. Does not work well when you are moving quickly. Just lower the delay when playing legitimately for it to work best. Teleport with a low delay makes you a blur on people's screens because of the choppy movement.
  • Added a delay slider as requested.
  • Added hip height and a slider to change the height itself. If your player exceeds the kill walls in the sky on some maps, lower the height (the map Industry, for example, has a relatively low kill ceiling, so you need to spawn in with a 20 stud height max).

ESP:

  • Added "Arrow info" to show other information next to the arrows instead of just a plain arrow in the direction of an enemy. Not sure who would need this, just felt the need to add it. Scales with text size and text font sliders, along with the size of the arrow itself, and the transparency of the text and health bar is the same as that of the arrow.
  • Made the boxes use 8 points instead of 4 for added accuracy in the bounding box. This essentially doubles the use of my world to viewport function, but seeing as it runs significantly faster than Roblox's this shouldn't lag at all. I can always revert it.
  • Not sure if I ever made it slower but the aimbot loop and esp loop should be running every frame now (pretty sure I only lowered it when testing, and the public version always did run every frame).

Visuals:

  • Added lightning tracers (just a beam with a lightning texture).
  • Increased the maximum width of the tracers (for lightning tracers being too small sometimes).
  • Added a "Hide arms/weapons" toggle to the thirdperson so you can hide your arms and weapons when going in thirdperson.
  • Added "show 3p model in first person" which shows your thirdperson model (3p = third person, if the term confuses you) in first person. Added especially for fakelag and hipheight to see where your actual player is when in first person.
  • Added "1p character model" which creates a fake character that follows your actual position so you know where you are when in third person using hipheight or fakelag. Just added it for easier maneuverability and servers no significant purpose.
  • Added 1p & 3p model colors and materials. Changes your thirdperson characters' material, transparency, and color each frame.
  • Made the weapon transparency value from the "edit colors/materials" option update the transparency of scopes accurately instead of accidentally making the transparency of the scope 0, obstructing your vision completely.

Weapons:

  • Fixed big bullets. This is just a fun verison of just using the hitbox expander in the legitbot.
  • Added a volume slider for the fire sound.
  • Made the kill aura run more times a second for quicker kills.

Movement:

  • Bunnyhop now works with velocity, like the fly, allowing quicker and more accurate movement.
  • Added a slider for the bunnyhop speed. This works in addition to your current walkspeed.

Miscellaneous:

  • The crosshair should now update properly according to mouse position and height/width and not be off-center sometimes.
  • Added an outline option for the crosshair.
  • Show enemy hit should work regardless of follow recoil being enabled.
  • Show enemy hit should check for wallbangs as well.
  • Added volume slider for hit sound.
  • Added kill sound.
  • Added volume slider for kill sound.
  • Added "remove rubber banding" which should eliminate rubber banding when lagging heavily.
  • Added Invert ragdoll gravity just for fun (makes the ragdolls fly upwards).

Other:

  • Overall performance improvements. The script should now run at the FPS you would have by playing the game legitimately, even when using the ragebot with all settings enabled. Let me know if you have significant framerate dips as this is hard to test.

Next update (not guaranteed):

  • I will add an indicator on what keybinds you have enabled like fly (should be obvious you have it on but whatever), thirdperson (also obvious), fakelag, "hipheight", tilt, both aimbots, etc.
  • I will try to add a player list, either integrated to the UI itself in a new tab or as a separate window that you can toggle in Miscellaneous.
  • I will make the fakelag also lag your viewangles as well. Right now, your character freezes but your view angles just rotate normally.

(Developer Note: I will not be removing nade tp because literally every script has it and it's the only way to actually kill people who are godded using shitty ass methods (like the one I added).)

8/4/2021

Updated by Skribb11es

patches:

  • Fixed issue where some UI color options would not apply to UI elements correctly.

8/3/2021

Updated by A_003

(Developer Note: ye I guess just "rewrote script", changelog would be good if I changed a specific thing, and I changed everything.)

4/8/2021

Updated by Turtsis

patches:

  • Fixed ragebot kachow

(Developer Note: so my bad butttt uh another typo and a half has made the ragebot go kachow so yeah thats fixed now)

4/7/2021

Updated by Turtsis

patches:

  • Fixed the silent aim not hitting without extend radius on

4/6/2021 - Patch 1

Updated by Turtsis

patches

  • Removed backtrack as it was an old feature that doesn't work
  • Fixed antiaim (accidentally mistyped something)
  • Fixed arm/weapon chams not updating when reloading/aiming
  • Fixed a bunch of other random errors
  • Fixed the silent aim dumping sometimes (Developer Note: obv it will still dump based on ingame factors)

4/6/2021

Updated by Turtsis

patches:

  • Removed "Undetected" feature (Developer Note: for now)
  • Hopefully fixed any issues with arm/weapon chams
  • Fixed antiaim/thirdperson character angles

4/2/2021

Updated by Turtsis

additions:

  • Added undetected Silent Aim mode
  • Added Extend Radius and Extended Radius
  • Added toggles for arm/weapon modifications
  • Added Underground anti aim
  • Added Outlined Box option
  • Added Weapon color
  • Added Arms color

patches:

  • Fixed Grenade Teleport
  • Fixed Quick Throw
  • Fixed Fly
  • Fixed Camera Offset
  • Fixed ragdolls going crazy when Hitbox Expander is on
  • Fixed Knife Aura not working when Require Knife In Hand is on
  • Fixed Silent Aim
  • Fixed repupdate based features kicking you
  • Updated the Auto Wall penetration check
  • Clamped Fly and Walkspeed while in public servers as to fix detection
  • Fixed some arm material bugs
  • Improved loading times
  • Fixed camera Compression
  • Fixed Camera Offset updating in menu and aiming
  • Fixed info ESP being offset
  • Fixed Line ESP
  • Made Health Bar color scale to the players health
  • Filled Health Bar outlines
  • Made info ESP clamp to boxes
  • Fixed info ESP not updating when turned off
  • Removed the brackets from the info ESP
  • Fixed Thirdperson Model
  • Fixed Camera Offset being clamped
  • Fixed Camera Offset breaking the Silent Aim
  • Fixed Undetected breaking the Silent Aim (Developer Note: i think im not 100% sure)

11/25/2020

Updated by A_003

additions:

  • Added "Normal" aimbot
  • Added hitbox expander
  • Added "Undetected" option to bypass anti-cheat
  • Added "Legit Bot" features for "Normal" aimbot

patches:

  • Renamed configs from .pfcfg to .pfcfg2
  • Removed unused features
  • Improved aimbot / ESP refresh rate

extra info:

  • Ignore friends = brokennnn
  • Backtrack needs fixing

10/22/2020

Updated by A_003

additions:

  • Added back click tp (Developer Note: turns out it didnt need fixing, I just had to make it more simple (just change ur CFrame... they removed the anti-tp LMAO))

patches:

  • Fixed some bugs
  • Fixed grenade tp

(Developer Note: Let me know if you still have the "firerate bug" (thats what im calling it now) where you have insane recoil using the silent aim and your bullet count doesnt go down or anything)

10/20/2020

Updated by A_003

additions:

  • Added scrolling to config window
  • Added range limit for silent aim you can customize it (image 1)
  • Added burst option instead of only full auto to gun mods (image 2)

patches:

  • Fixed silent aim
  • Fixed anti aim
  • Fixed no fall damage
  • Removed click tp (until I fix it) (need to figure out the changes they did with movement)

extra info:

  • "firerate bug" (just means that firing the gun is causing the game to error for some reason) still isnt fixed as I am having trouble reproducing the issue even with configs. Give me your exact config + gun setup and hopefully thatll help.
  • WATCH OUT FOR THE KILL BARRIERS/BRICKS ON SOME OF THE NEW MAPS. (that arent client-sided)

Whitelist Updates

11/14/2021

Updated by Skribb11es

changes:

  • Rewrote the UID setting section of the whitelist
  • Wiped all user UID's in an effort to not have misleading UID data

10/3/2021

Updated by Skribb11es

changes:

  • Added a new domain to the DNS records https://ehub.gay/

9/28/2021

Updated by Skribb11es

changes:

  • Rewrote the !uidreset command
  • Fixed the !userinfo command

9/25/2021

Updated by Skribb11es

changes:

  • Fixed multiple bot issues

9/24/2021

Updated by Skribb11es

changes:

  • Fixed !whitelist command
  • Fixed verification system
  • Wiped all unused keys from the database

9/23/2021

Updated by Skribb11es

changes:

  • Remade verification system

9/3/2021

Updated by Skribb11es

changes:

  • Changed how the verification system fetches a user's IP
  • Removed username and discriminator logging from the verification system

8/27/2021

Updated by Skribb11es

changes:

  • Fixed an issue with the verification system where non-unicode characters would return an error when attempting to log the users name

8/4/2021

Updated by Skribb11es

changes:

  • Fixed some issues with the BlindSide client being unable to parse JSON responses correctly
  • Fixed communication errors from the BlindSide client to the server
  • Removed some unneeded functions and cleaned up the client over all

8/3/2021

Updated by Skribb11es

changes:

  • Fixed issue with !uidreset caused by invalid credentials on the server
  • Fixed issue with the verification server that would disallow users from registering their SUID to their serial key

7/17/2021

Updated by Skribb11es

changes:

  • Fixed issue where users with the muted role were able to use the !whitelist command to speak in whitelisted channels

6/1/2021

Updated by Skribb11es

additions:

  • Added buttons to the whitelist moderator !userinfo cmd for safer usage

changes:

  • Fixed issue with !userinfo displaying registration date as key
  • updated the !userinfo command to be more efficient and reduce its size from 335 lines
  • Fixed !unblacklist fucking killing itself in some special cases
  • Removed !hwid from the !help cmd
  • Removed the !key cmd (as its fucking useless)
  • Fixed issues that came about from updating discord.py
  • Moved to a cog based command system instead of all cmds in one file
  • Fixed possible issue with the whitelist command that results in a users key never being locked to their discord uid

5/19/2021

Updated by Skribb11es

changes:

  • Updated the whitelist server to support the new communication standard with the BlindSide client
  • Improved server sided performance and some minor issues with logging info

5/10/2021

Updated by Skribb11es

changes:

  • Fixed issue with muted users being able to regain their verified role through blindside.website/verify

5/6/2021

Updated by Skribb11es

changes:

  • Fixed issue with BlindSide bot that was causing it to reset the incorrect user id when using !uidreset

5/5/2021

Updated by Skribb11es

additions:

  • Added status page to blindside.website

4/28/2021

Updated by Skribb11es

additions:

  • Added !uidreset command to BlindSide for normal users

4/25/2021

Updated by Skribb11es

changes:

  • Moved nameservers to CloudFlare

4/24/2021

Updated by Skribb11es

additions

  • Added new blacklist notification
  • Added new SUID mismatch notification
  • Added new verification server
  • Added new whitelist server
  • Added error message for the verification server
  • Added error message for the whitelist server
  • Added execution time notification

changes:

  • Fixed security flaws with the whitelist
  • Completely re-wrote the whole whitelist from the ground up
  • Fixed major FPS issues
  • Fixed much needed code that persisted from v1.0 of BlindSide
  • Moved from v2.1 [Alpha] to v4.0

4/15/2021

Updated by Skribb11es

changes:

  • Fixed issue with permanently blacklisted keys being able to be unblacklisted

2/2/2021

Updated by Skribb11es

additions:

  • Added Blacklisted section to Whitelist Moderator !userinfo panel
  • Added Blacklist Reason section to Whitelist Moderator !userinfo panel
  • Added Permanent Blacklist section to Whitelist Moderator !userinfo panel

1/25/2021

Updated by Skribb11es

changes:

  • Updated !blacklist command to support permanent blacklists
  • Updated !blacklist command to support blacklist reasons

1/18/2021

Updated by Skribb11es

changes:

  • Added UID's to the whitelist

10/28/2020

Updated by Skribb11es

changes:

  • Fixed how BlindSide obtains User Objects
  • Fixed how BlindSide obtains User Roles
  • Fixed other shit with Discord

10/24/2020

Updated by Skribb11es

additions:

  • !script Added to BlindSide Bot

changes:

  • Fixed some minor bugs with SQL communication

(Developer Note: allowed users to !script in the server, or in dms)

10/14/2020

Updated by Skribb11es

changes:

  • Moved from HWID based locking to SUID
  • Fixed minor issues with SQL and logs

9/29/2020

Updated by Skribb11es

additions:

  • Added script auto completion on whitelist

changes:

  • Fixed issue with !blacklist not removing roles
  • Fixed issue with users being able to use !whitelist while blacklisted

9/24/2020

Updated by Skribb11es

changes:

  • Moved hosts to mitigate DDOS attacks

9/7/2020

Updated by Skribb11es

additions:

  • Added !userinfo command to BlindSide
  • Added !uidreset command to BlindSide
  • Added more cracking logs to the Whitelist
  • Added Registration Date to logs
  • Added HWID lock to Whitelist
  • Added command based blacklisting
  • Added a multitude of function hooks for security

changes:

  • Drastically improved security
  • Moved from lua webhooks to server side webhooks
  • Moved from BlindSide v1.3 to v2.1